1. Route Types
2. POI Priorities
Public loot guides describe small POIs, wrecks and richer named locations as different risk tiers. Treat a POI as a job site, not a sightseeing stop: know what you want before parking.
- First pass: outside value
Check outer containers and sound cues before entering deeper rooms. This reveals whether the area is safe enough to continue.
- Second pass: one rich source
Pick a safe, cabinet cluster, black box or rare crate group. Do not clear every room just because it exists.
- Exit pass: return to the ship
Move loot to the Trampler before the area gets loud. A rich POI is only valuable after extraction.
3. Plan Extraction Before Looting
GamesRadar and KeenGamer extraction notes both point players toward radio tower extraction. The practical route lesson: do not wait until your run is over to think about the tower.
If you do not know where the exit plan is, your route is not ready for valuable loot.
Choose flat ground and an exit line, even if it means a slightly longer walk to the objective.
Extraction is when other teams know you may have value. Stop looting once the rope window matters.
4. Map Risk Signals
Dust trails:Another Trampler may be rotating into the same route. Decide early whether to hide, leave or take a better angle.
Flares:Signal smoke can mean communication, danger or extraction exposure. It is information, not a promise.
Gunfire:A fight can turn a quiet POI into a third-party magnet. Beginners should usually return to the ship.
Long parking time:If the Trampler has been stationary for too long, assume someone may have seen it.
5. Route Templates
Warm-up loop
Spawn, check one nearby wreck or small POI, take mechanical parts or useful supplies, then extract with a modest haul.
Resource route
Drive to one named POI edge, clear only the route to safes or target containers, then move toward extraction.
Combat route
Choose open terrain, assign driver/gunner/repair roles and avoid mixing high-value loot with fight practice.
6. Route Review Questions
- Did the route have a clear extraction direction before the first loot stop?
- Did you leave after the target item appeared?
- Was the Trampler parked where it could move, repair and turn?
- Did sound, smoke or dust tell you to leave earlier?